Tom Greenwald
1) Game changer
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Description
Thirteen-year-old Teddy Youngblood is in a coma fighting for his life after an unspecified football injury at training camp. His family and friends flock to his bedside to support his recovery-and to discuss the events leading up to the tragic accident. Was this an inevitable result of playing a violent sport, or was something more sinister happening on the field that day? Told in an innovative, multimedia format combining dialogue, texts, newspaper...
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Description
Jimmy Bishop likes crime fighters, vampires, and dogs, and he does not care for his new babysitter, so he is delighted when his new dog, Abby--who sleeps during the day, and grows huge fangs at night--turns out to be a crime-fighting, vampire dog, who also does not like the babysitter.
Author
Description
Bored by the lack of crime in Quietville lately, Jimmy's vampire dog, Abby, has chewed up his mother's entire shoe collection, and so his parents have insisted in enrolling Abby in obedience training, and the longer it goes on the more "normal" (and boring) she becomes--but when mysterious things start happening to Jimmy's lacrosse team, he and his friends (the Crimebiters) realize they need to get Abby back to her crime fighting ways.
Author
Description
No one fights crime harder than the Crimebiters gang... and of course my crime-fighting dog, Abby. Together, we've fought against corruption in the world of elementary school sports and even stopped a neighborhood crime ring! But now a copy of the final math test has been stolen, AND our local animal shelter (where I found Abby!) is in danger of closing. As if that weren't enough, Daisy has introduced her new kitten, Purrkins, into the Crimebiters...