Catalog Search Results
1) Wild born
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Description
As a dark force engulfs the land, the fate of Erdas has fallen on the shoulders of four young strangers who each have forged a rare bond with their spirit beasts--a bond that gives great powers to all of them.
2) Stellarlune
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Description
With her friends divided and scattered, and the Black Swan wanting her to focus on their projects, Sophie is led in a different direction to Stellarlune, which might be their salvation or destruction, and learns the true meaning of power--and evil.
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"Deep in the desert there sits a beautiful oasis, ruled by a monarch unlike any other in Erdas. His name is Cabaro, the Great Lion, and he reigns over a kingdom of animals, jealously guarding his golden talisman. No human has ever set foot on the Great Beast's territory. The journey to his oasis is impossible. As a team, Conor, Abeke, Meilin, and Rollan have achieved the impossible before. But now that team is broken--the friends scattered by a devastating...
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Ever since the gods of Ancient Egypt were unleashed in the modern world, Carter Kane and his sister Sadie have been in trouble. As descendants of the House of Life, the Kanes have some powers at their command, but the devious gods haven't given them much time to master their skills at Brooklyn House, which has become a training ground for young magicians. And now their most threatening enemy yet -- the chaos snake Apophis -- is rising. If they don't...
7) The siege
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Description
Soren is called upon by the elders of the Great Ga'Hoole Tree to lead a crew of spies into St. Aegolius Academy for Orphaned Owls and escape undetected in order to gain the information the noble owls need to fend off an attack by Kludd and the Pure Ones.
9) Blood ties
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Description
As the Conquerors try to destroy Erdas, Meilin -- fed up with waiting and ready to fight -- sets off into enemy territory with her spirit animal, a panda named Jhi. Her friends Conor and Abeke aren't far behind ... but they're not the only ones.
10) Broken ground
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When the world of Erdas faces a new threat, four young heroes and their spirit animals are determined to stop it as they embark on a journey that takes them deep underground and to the far corners of the world.
11) The capture
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When Soren, a barn owl, arrives at St. Aggie's, a school for orphaned owls, he suspects trouble and with his new friend, a clever elf owl named Gylfie, embarks on a perilous journey to save all owls from the danger at St. Aggie's.
13) Fire and ice
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Conor, Abeke, Meilin, and Rollan, supported by their spirit animals, follow a lead in the cold North only to arrive in a deceptively beautiful village where everything is not as it seems.
14) Hunted
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Four children have discovered that they have spirit animals, a rare bond between human and animal that has launched them on a quest to save their world. The team heads to the forests of Eura, where another Great Beast is hidden.
15) The evertree
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Conor, Abeke, Meilin, and Rollan have journeyed across Erdas, racing to stop a merciless foe. Now that journey is about to end. They must reach a place forgotten by time and face off against an ancient enemy breaking free from his prison. They have just one chance to stop him -- or the whole world will shatter.
17) The return
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Description
Conor, Abeke, Meilin, and Rollan race to stop an ancient enemy with the power to strip spirit animals from their partners, while one young hero faces the loss of a spirit companion.
18) The burning tide
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Description
Working in separate worlds to stop the awakening Wyrm, Conor, Abeke, Meilin, and Rollan find support in a strange group of allies but will have to work quickly to locate an ancient trap that could bring about the end of the war.
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