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Author
Description
To inherit billions, all Avery Kylie Grambs has to do is survive a few more weeks living in Hawthorne House. The paparazzi are dogging her every step. Financial pressures are building. Danger is a fact of life. And the only thing getting Avery through it all is the Hawthorne brothers. Her life is intertwined with theirs. She knows their secrets, and they know her.
But as the clock ticks down to the moment when Avery will become the richest teenager...
Author
Formats
Description
When five present-day teenagers known as the Kingdom Keepers travel back to 1955 for Disneyland's Opening Day, the early days of the Tower of Terror, the origin of the Overtakers, and the real power of magic unfold in an unexpected series of events that propels the Keepers into a darkness no one saw coming.
10) Floors
Author
Description
Ten-year-old Leo's future and the fate of the extraordinary Whippet Hotel, where his father is the maintenance man, are at stake when a series of cryptic boxes leads Leo to hidden floors, strange puzzles, and unexpected alliances.
12) Unearthed
Author
Description
When Earth intercepts a message from a long-extinct alien race, it seems like the solution humanity has been waiting for. The Undying's advanced technology has the potential to undo environmental damage and turn lives around, and their message leads to the planet Gaia, a treasure trove waiting to be explored. For Jules Addison and his fellow scholars, the discovery of an ancient alien culture offers unprecedented opportunity for study... as long as...
13) Disney lands
Author
Description
"With the defeat of the Overtakers behind them, the five teenagers known as the Kingdom Keepers should be celebrating. By all accounts they saved Disneyland from certain destruction. Why then did their mentor leave one last puzzle for them to decipher? The Keepers must solve a puzzle of the past, or be crushed under an evil that makes the Overtakers seem like gentle souls"--
14) Mansion mystery
Author
Description
Publisher Annotation: Rebecca Zamolo has managed to foil the Game Master's plans before, but this time the Game Master has snake-napped Nacho, her good friend Miguel's pet. No way is Becca going to let the Game Master get away with this dastardly plan. But when the clues lead Becca and her new friends in the direction of the one house in their entire neighborhood that none of them ever want to go near, they know they have no choice but to screw up...
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