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1) The quest
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Description
"Eleven Years ago, my life was ripped away from me. My father, my brother, my humanity. Everything. I was thrown into the Kamps, created to be a mindless machine. But I fought against it, not letting them take away my memories of the past. And I succeeded. It has been seven years since I was taken out of the Kamps and made into the Emperor's Shadow. Now I only take orders from him, and him alone, without questions. That is, until my brother who I...
2) The journey
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"Now it is time to figure out who I really am. A year has passed since we were all on Sanshli. My idiot brother decided to pull out the sword and now we were stuck in the past, all in new bodies. Like my life wasn't complicated enough. But now it was going to get even more complicated. Time was running out and I had to finish my mission: destroy Nygard once and for all. I knew I would be on my own for this one, as I was the only one who I could trust....
3) The return
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"Everything is riding on the races. As planned, I have entered the races to get back the map to Sanshli. Everything is riding on this and I cannot lose. Torn between my brother, Nygard, and Jack, I didn’t know who to trust. The more I thought about it, the more I wondered if Nygard had it right—maybe we were more powerful and deserved to rule. Only time would tell, and the winner of the races would be able to find Sanshli and end this once and...
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Finn Foley has a lunchbox, and when he opens it, weird things come out...like a seven-foot-tall robot and a strange, blinking device that glues itself to his chest. The lunchbox also opens wormholes--shortcuts through space--that take Finn to the farthest corners of the galaxy. Sounds awesome, right? Not so much. Rocketing through the cosmos attracts the attention of the Plague, a race of gigantic bugs. The thing on Finn's chest belongs to them--it's...
5) Enemies
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Warlord cat Klawde continues to suffer in exile as Raj faces starting a new school, but a further complication arises when both are unexpectedly confronted by figures from their pasts.
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"July 25th, 2234: The crew of the Adamura discovers the Anomaly. On the seemingly uninhabited planet Talos VII: a circular pit, 50 kilometers wide. Its curve not of nature, but design. Now, a small team must land and journey on foot across the surface to learn who built the hole and why. But they all carry the burdens of lives carved out on disparate colonies in the cruel cold of space. For some the mission is the dream of the lifetime, for others...
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While the Flash and Team Arrow closed the dimensional rift looming over Central City, they still have plenty of chaos to deal with: Cisco and Curtis are lost in time, thousands of speedster refugees are now stuck on their earth, and a mad bomber is at large. But when Anti-Matter Man arrives on Supergirl's doorstep on her home of Earth-38, it'll be all hands on deck for a team-up of epic proportions to stop him.
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Barry Allen has run to many places at speeds not humanly possible, into the past and across the multiverse. But now he has to do the impossible: run into the future. To the sixty-fourth century, to be exact, where he will uncover Hocus Pocus's secrets and face the evil Abra Kadabra. Meanwhile, on Earth 1, in the present, Kid Flash continues to investigate Earthworm, hoping to stop him before he strikes again.
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"Founded by the mysterious genius known as the Designer, the archipelago of Prospera lies hidden from the horrors of a deteriorating outside world. In this island paradise, Prospera's lucky citizens enjoy long, fulfilling lives until the monitors embedded in their forearms, meant to measure their physical health and psychological well-being, fall below 10 percent. Then they retire themselves, embarking on a ferry ride to the island known as the Nursery,...
10) Gamer army
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Even though he is only twelve, Rogan Weber is an obsessed gamer, whose motto, ego sum maximus, declares his confidence in his own abilities, and whose parents are also deeply involved in ultra high tech (a little too deeply sometimes); naturally he is thrilled to receive an invitation to join a tech giant's virtual reality TV gaming contest--but as the games become more and more intense and dangerous, he and his fellow gamers realize that something...
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Appears on list
Description
"In twelve-year-old Reyna Cheng's world, gaming is everything. Professional esports teams are the mainstream celebrities. Kids begin training from a young age, aspiring for the big leagues. Reyna is the up-and-coming junior amateur Dayhold gamer, competing in a VR battle royale against AI monsters and human players. But despite Reyna's rising popularity and skills, no one knows who she is. Gaming is still a boys' club and to protect herself against...
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"Seventeen-year-old Clara runs away from home to join a vigilante monster-flghting squad, only to discover that sometimes the most dangerous monsters are where you least expect them." --
Clara is ready to fight back against her abusive father, against the only life she's ever known, and most of all, against scrabs, the earth-dwelling monsters that are currently ravaging the world. When an opportunity arises for Clara to join an international monster-fighting...
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